Hatim is an Indian television series that aired on StarPlus from 26 December 2003 until 12 November 2004. It has elements of fantasy, drama, and many other genres. It was directed by Amrit Sagar and is based on a Persian story recounting the adventures of Hatim al-Tai of the Tayyi tribe of Arabia.
Three orphaned brothers discover that they are the only heirs of a rich uncle, who bequeaths them individually a castle, a luxurious automotive factory and a mysterious cat named Cramel. When they arrive at the castle, they meet Sep, the caretaker of the castle
In the near future, creatures from ancient Aboriginal mythology endowed with extraordinary physical traits have emerged and must coexist with humans. Known as 'Hairypeople' they battle for survival in a world that wants to exploit and destroy them. One young man – The Cleverman – struggles with his own power and the responsibility to unite this divided world, but he must first overcome a deep estrangement from his older brother.
Persecuted (Mauricio Islas) José Vicente Solís Armenta is a criminal prosecuted for justice for his crimes against humanity. After being betrayed, the authorities finally manage to track him down and want him dead or alive. Solís Armenta, on his way to escape, has to deal with his wife, who he cheated on, one of his lovers who seeks to assassinate him, and a bodyguard who seems to succumb to his charms. Given this adverse scenario, José Vicente declares a war without quarter to the authorities, but discovers that the real fight is against himself and perhaps, the only way of redemption is death. Mexican version of the Colombian series 'El capo'.
Two fates that never should have crossed paths... Asemu Asuno, son of the Earth Federation Forces commander Flit Asuno. Zeheart Galette, a warrior who throws himself into battle for the sake of the Vagan people. For a brief while they spent time together, formed a friendship, and sometimes quarreled, even as they looked up at the same cosmos. But the time has come for a bitter parting. When those two boys met, was it the beginning of a tragedy, or the light that leads to hope? Out among the stars, they cross swords, shout each other's names, and shed tears. Tossed about by war, these two bring together their hopes and dreams in one future.
VR.5 is an American television program originally broadcast on the Fox network from March 10, 1995 to May 12, 1995. Ten of its thirteen episodes were aired during its original run. The title of the show refers to the degree of immersion the protagonist experiences in the virtual world.
To remain independent of her father, who is a stolen goods trafficker, a newly widowed single mom joins her late husband’s gang of smash-and-grab thieves.
A high-flying robot boy with superpowers gets ready to blast off into new adventures alongside Suzu and Astro Kitty to save the Earth from destruction.
Flute is a young girl living in the small Staccato village of the kingdom of Sforzend, till the day when Queen Horn's barrier is destroyed, and that Flute learns she is the queen's daughter... Now to protect the world from the menacing army of demons, she must travel to the capital with her mysterious childhood friend Hamel, who has still to learn the truth about his own heritage.
Hellsing agents Alucard and young Walter, the resourceful Hellsing family butler, are sent to Nazi-occupied Europe in 1944 to stop the Nazis' attempt to create a vampire army.
A strange love story grows between the human prince Nour and the princess, the mermaid, who does not have legs but a tail like fish, and the mermaid tries to become as human as her lover until her love succeeds
Modern man Cheng Yan unexpectedly dies and his soul travels to a medieval European-style otherworldly continent, becoming Roland, the fourth prince of the Kingdom of Graycastle. This playboy prince saves the witch Anna at an execution scene and is shocked to discover that magic really exists in this medieval-style otherworld. When Anna, as a witch, displays her magical skills, Roland realizes that magic can replace some modern technology, so he formulates a "great development of magical industry" plan. Thus, in an era where everyone hates witches, the independent Roland begins to recruit witches, using their magic to transform Border Town and improve the lives of himself and the locals.