Gifted with superhuman strength, a young woman returns to Korea to find her birth family — only to be entangled in a drug case that could test her power.
Chun Yu is a university student whose life is thrown into unspeakable turmoil when she receives a chilling text message that reads: “I know what the 19th floor of hell is.” Soon, she realizes that other students on campus have received the very same message. Before long, she learns that she has been sucked into the macabre reality of a mobile game that takes place in a ghostly “haunted” building where every floor is full of dangers, horrors, and terrifying secrets. Worse still, she observes, when unwitting players fail to beat a level in the game, they immediately fall into a coma. With no other choice, she begins to play the game, where she meets fellow player Gao Xuan. The duo begins to navigate the perils of the building together, slowly heading toward the dreaded 19th floor. But what awaits them if they make it to the game’s final, decisive level?
Yoshihito, a 23-year-old man who has no job or girlfriend. In order to make ends meet he rents out one of the rooms in his house. While he's showing Lily, his first tenant, around the house, she's suddenly attacked by a vampire named Vivian, and Yoshihito notices that Lily is actually a werewolf. As Yoshihito and Lily start living in the same house, Yoshihito is scouted for an organization that maintains order of the parallel universes, and strange creatures one after another become tenants in his house.
Forced out of his research group after conflicts with his colleagues, Ogawa Takanobu takes up an offer to teach at a girls' high school in Nara. When taking roll call on the first day one of his students, Hotta Ito, sneaks into class late, claiming a bogus excuse--that she got a ticket after trying to park her deer in front of the train station.
The world may know them as Wonder Woman, Supergirl and Batgirl, but not-so-typical teenagers Diana, Kara and Barbara, alongside their Super Hero friends have much more to deal with than just protecting Metropolis from some of the most sinister school-aged Super-Villains. After all, being teens is tough enough, what with school, friends, family and the chaos that comes with managing a social life. But add super powers and a secret identity to the mix, and things can get a lot more complicated.
Kang Baek-ho and Ham Yi-seul have been best friends since elementary school. Baek-ho has never acknowledged his attraction to her, unaware that Yi-seul has been in love with him for more than 20 years. Finally, at the wedding ceremony where Yi-seul is about to marry another man, Baek-ho regrets that he never confessed his love for the bride. A mysterious conductor suddenly appears and offers him a second chance to win Yi-seul's heart. Baek-ho travels back in time to various events of their lives hoping to change the outcome of their relationship. But changing the future is not as easy as it seems.
Zagan might be the most feared evil sorcerer, but when it comes to social interactions, he's the most inept. All those days studying the dark arts won't help him when he falls in love at first sight with Nephelia, the beautiful elven slave, and spends his entire fortune to purchase her. With no clue how to talk to each other, the awkward arrangement for a bumbling sorcerer and timid elf begins.
A marine biologist, an insurance salesman and a teenage boy find their lives changed when a new and often dangerous sea life species emerges, while the government tries to keep the affair under wraps.
Long on style and perpetually short on cash, bounty hunters Spike, Jet and Faye trawl the solar system looking for jobs. But can they outrun Spike's past?
40 years in the future, space captain Ryan Clark and the crew of the luxury space cruise ship Avenue 5 navigate disgruntled passengers and unexpected events after experiencing technical difficulties onboard.
Set in the not-too-distant future, this comedy anthology explores the issues of everyday life in the metropolis of Weird — stories that can only be told through the prism of sci-fi and comedy.
This action and adventure comedy is drawn in simple appearance and combines cute forest animals with extreme graphic violence. Each episode revolves around the characters enduring accidental events of bloodshed, pain, dismemberment and/or death.
A teenager named Tom, whose friend Kaz constantly tells him of his adventures in Chaotic. Tom, who believes that Chaotic is only a card game, thinks that Kaz is making things up, until he entered a password he received from the game, transporting him to the world of Chaotic.
When a fatal accident occurs on board the International Space Station, a lone astronaut makes the heroic journey back to Earth, only to discover key pieces of her life—including her young daughter—have changed.
When the Weavers move to a gated community in New Jersey, they discover that the entire neighborhood is comprised of aliens from the planet Zabvron. But as the Weavers and the aliens face the struggles of everyday life together, they discover that some things -- the ups and downs of marriage, the desire to be a good parent and raise a happy family -- are universal. Intergalactic, even.
Captain Scarlet and the Mysterons, often referred to as Captain Scarlet, is a 1960s British science-fiction television series produced by the Century 21 Productions company of Gerry and Sylvia Anderson, John Read and Reg Hill. First broadcast on ATV Midlands from September 1967 to May 1968, it has since been transmitted in more than 40 other countries, including the United States, Australia, New Zealand and Japan. Characters are presented as marionette puppets alongside scale model sets and special effects in a filming technique that the Andersons termed "Supermarionation". This technology incorporated solenoid motors as a means of synchronising the puppet's lip movements with pre-recorded dialogue.
Set in 2068, Captain Scarlet presents the hostilities between Earth and a race of Martians known as the Mysterons. After human astronauts attack their city on Mars, the vengeful Mysterons declare war on Earth, initiating a series of reprisals that are countered by Spectrum, a worldwide security organisation. Spectrum b