Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
Yuki Sanada has always felt like a fish out of water. Socially awkward and anxious, he struggles to fit in with his surroundings and moves from town to town with his grandma. As he and his grandma settle into the charming seaside town of Enoshima, Yuki hopes for a fresh start. However, his reputation at school is jeopardized by the arrival of fellow transfer student Haru. The eccentric Haru immediately makes a splash, wildly claiming to be an alien and declaring that Yuki is his friend. Pairing the reluctant Yuki with their classmate and fishing talent, Natsuki Usami, he tasks both of them with the absurd mission of saving the world from a mysterious threat in the ocean. Mischief and hijinks ensue, as these three embark on a whimsical adventure filled with laughs, heart, and self-discovery!
High school student Homura Suzuko has returned to Ikebukuro, the town where she grew up. But when she gets to school, she finds she has trouble fitting in with the rest of the class. One day, she decides that if she learns to play the card game Wixoss, she might be able to make some friends. She buys a deck set, and when she opens it, the girl on one of the cards begins to move, and speak. "Welcome, Selector." Selectors must battle for control of the five coins that hold all their memories. If they can retake all the coins, they win, and can leave the game. But if they lose, as a penalty--
On a continent ruled by chaos, the Lords have the power of a holy seal that can calm the chaos and protect the people. However, before anyone realizes it, the rulers cast aside their creed of purifying the chaos, and instead start to fight each other for each other's holy seals to gain dominion over one another. Siluca, an isolated mage who scorns the Lords for abandoning their creed, and a wandering knight named Theo, who is on a journey to train to one day liberate his hometown, make an everlasting oath to work together to reform this continent dominated by wars and chaos.
Anzu, Hiiragi, and Koume are three girls who attend the lively Hanamaru Kindergarten. There they have lots of adventures with their classmates and with Naozomi Tsuchida, their teacher who has just started working fresh out of school.
In the future, mankind's seemingly utopian society is strictly controlled by the government, and anything that threatens to disrupt the status quo is ruthlessly suppressed. When 14-year-old Jomy begins to question the way the society is run, he suddenly becomes a target for both the government and the Mu, an outcast race with extra-sensory abilities who have been fighting against the government for generations. Now, each is determined to hunt him down - one to kill him and the other to save him.
High school student Hitomi is transported from Earth to the magical world of Gaea, where she meets boy prince Van Fanel, and is caught up in his quest to unite the countries of Gaea against the ominous Zaibach empire. On the way, she discovers an hidden ability and strives to unravel layers of mystery surrounding Van, his past, and the giant machine known as Escaflowne.
Tokyo Underground is a manga series by Akinobu Uraka and published by Enix. It became an anime series, produced by Studio Pierrot and shown on the TV Tokyo Network from April 2 until September 24, 2002. The TV series was released on DVD by Geneon Entertainment in the US and Canada, released as a boxset by Manga Entertainment in the UK and by Tokyo Night Train in Australia. It also aired in Canada on the digital channel G4techTV Canada, starting on July 22, 2007 at 8:30 pm ET/PT.
Tigrevurmud Vorn, the young lord of a remote region far from the kingdom's center, is commanded by the king to go fight the war against a neighboring country. The leader of the enemy is Eleonora Viltaria, one of the seven Vanadis given supernatural arms from a dragon. The moment when an archer boy and the silver-haired beautiful war maiden meet, it is the beginning for the legend of a hero that will be told for generations to come.
An ordinary high school boy fails to get into any private academy except one — which happens to be populated by supernatural creatures disguised as humans. To survive, he has to pretend that he is one of them and blend in.
The story takes place in 2061, 50 years after humanity developed the "Net society" that depended on information networks despite their security issues. To improve security, a new network called Meta Real Network — or "Metal" for short — was developed. People's personal memories are reduced to information and placed within "protected virtual stand-alone organic cyber enclaves" called bubble shells online. The result was a virtual "explosion" of creative freedom as people felt safe enough to explore instincts and desires on Metal that they would not otherwise explore in real life. This "friction" between the Metal's alluring lack of restrictions and rules-bound reality led to trouble and incidents that investigators known as "cyber divers" must handle. Masamichi Haru is one such cyber diver.
In the near future, Earth has been devastated by an immense war. Haruka, a girl living in the ruins of Japan with five robot companions, may truly be the last person on earth. Amid the desolation and constant attacks from Combat Machines whose war will never end, Haruka fights to find a way of life, and track down other human survivors.
Go! Princess PreCure is set in a boarding junior high school, named Noble Academy. The protagonist Haruka Haruno is a 13-year-old first-year student. Her big dream is to be a princess someday because she admired a princess in the picture book she has kept since her childhood. One day, she transforms into Cure Flora with the "Dress Up Key" which Prince Kanata of Hope Kingdom gave her as a good luck charm when she was little. Then she also finds other Pretty Cure girls in her school, 14-year-old Minami Kaidou as Cure Mermaid and 13-year-old Kirara Amanogawa as Cure Twinkle. As the Princess Pretty Cure team, with two fairies Pafu and Aroma, they fight against the dark witch Dyspear, who hates all the dreams in the world and wants to turn them to despair.