Climate disasters are part of everyday life for young people in 2059. Seeking shelter from a forest fire, six strangers find themselves in a disused bunker. When the ventilation system gives up the ghost, not only the heat rises, but also the tension. Food becomes scarce and the struggle for power in the group erupts.
Six months ago, life went dark for the underworld negotiator Kida when his lifelong friend and fellow former outcast Makoto became embroiled in a deadly plot. Makoto had risen to become the head of a powerful trading firm, but the events that unfolded on Christmas Eve put an end to all that. Since then, Kida has continued to drift through life without a single bright spark to light up his life. Nobody cares if he lives or dies except his underworld boss, who values Kida’s inimitable skills.
Chris and Fabri are two young "Formula Kids" drivers and compete in championship for the Drakers team. As they are in the kids section, Chris and Fabri drive their cars through the X-Racer, a kind of "capsule" inside which they sit and drive from distance. Thanks to their X-Tab, Chris and Fabri can communicate to their racing cars and travel through space to easily reach the races locations all over the world. Their mission is not only to become champions; they will also have to rescue the "official" driver of the Drakers' team, who disappeared at the beginning of their adventures, and another task of their main mission is to find the X-Rall, a basic component for their cars.
After more than a year of paranormal attacks, including unexplained scratches, apparitions, disembodied voices and poltergeist activity, Karen and her family - daughter Chloe, 20, and sons Cameron, 21, and Colby, 15 - are distraught and in dire need of help. Paranormal investigator Tim Wood and paranormal researcher Sapphire Sandalo come to their aid and soon discover the entire town has a disturbingly dark history, and an oppressive energy has taken over.
Follow multiple main characters from locations around the world of Silent Hill as they confront the horrors that they have unknowingly unleashed upon their communities.
Lead investigator (Priya Verma) is struggling with her failing marriage as she tries to solve a serial killing case. If things weren't already stressful enough, her colleagues refuse to cooperate with her, leaving her to face her problems on her own. The serial killer is dangerous, has attacked, tortured, raped and killed women, and has now made Priya and one of her colleague, his next targets. Will she be able to catch the killer before he gets to her? Will she be able to overcome her relationship problems and team indifferences?
Miguel's life is tormented by the arguments between his mother and his aunt since his grandfather's death. Despite his persistent attempts to understand the reason behind the conflict, his mother always blocks his access to the truth, until Miguel decides to run away from home to uncover the family secret.
The Olsson family, weary of city life, rents what they believe is a house in the country for a traditional Christmas. Instead, they arrive at the grand castle Greveholm, where the children soon discover the castle is not like any other – it is haunted.
Afterworld is a computer-animated American science fiction television series created by writer Brent V. Friedman and artist/filmmaker Michael DeCourcey. Its naturalistic future setting, modeled after traditional Western movie motifs, presents an atypical science fiction backdrop for the narrative. Friedman served as executive producer, along with Stan Rogow.
Afterworld premiered in the United States on YouTube and Bud.tv on February 28, 2007 with the production website being launched in May, 2007. The series quickly built a loyal fanbase but did not really take off until August, 2007 when it was 're-released' on MySpace. In conjunction with that release the series was also released in Australia on the Sci Fi Channel, as a mobile podcast, and as a web series on US based Crackle.
The series was also made available by Sony Pictures Television International as 13 half-hour episodes for traditional broadcasters.