During recess, Olivia, a foreign transfer student who doesn't know English, plays a game of "look-the-other-way" with Hanako Honda, a loud-mouthed airhead. Their rowdy behavior spurs the ire of Kasumi Nomura, a deadpan loner constantly teased by her older sister for her tendency to lose games. Not willing to compete, Kasumi declines Olivia's offer to join the fun, but eventually gets involved anyway and dispenses her own brand of mischief. Soon, a strange friendship blossoms between the peculiar trio, and they decide to form the "Pastime Club," where they are free to resume their daily hijinks.
Whether it be failing to learn English, trying desperately to become popular, or getting caught by teachers at the wrong time, school life will never be boring when these girls are up to their hilarious antics.
Shadowbrokers are those who go unnoticed, posing as unremarkable people, when in truth, they control everything from behind the scenes. Sid wants to be someone just like that more than anything, and something as insignificant as boring reality isn’t going to get in his way! He trains in secret every single night, preparing for his eventual rise to power—only to denied his destiny by a run-of-the-mill (yet deadly) traffic accident. But when he wakes up in a another world and suddenly finds himself at the head of an actual secret organization doing battle with evil in the shadows, he’ll finally get a chance to act out all of his delusional fantasies!
In the magical kingdom Juraihelm, Tsunami is in line to be crowned queen but must complete a test first. She must choose someone to make the world a better place. Sasami is given the task of delivering a CD from her mother's store to a spooky mansion. When she gets there she is met by Tsunami who tells her she will become a magical girl. She endows Sasami with magical powers and sends Ryo-Okhi with her as a guide. Matters are not easy, however, as Tsunami's rival, Ramia, wants the crown and will do anything she can, including creating her own magical girl, Pixy Misa, to stop Tsunami from being crowned.
Eijun Sawamura is a pitcher who joins an elite school with a brilliant catcher named Kazuya Miyuki. Together with the rest of the team, they strive for Japan's storied Koushien championships through hard work and determination.
Yuki Takeya, Kurumi Ebisuzawa, Yuri Wakasa, and Miki Naoki decide to stay over at school. Along with the school adviser Megumi Sakura, they suddenly find themselves to be the final survivors of a zombie attack, and continue to live and survive at the school.
In this "romantic comedy but sometime serious magical school story," life as Arata Kasuga knows it is wiped out by a bizarre incident known as "Collapse Phenomenon," which causes worldwide destruction and takes his cousin Hijiri Kasuga to the next world. To resolve the "Collapse Phenomenon" and bring back Hijiri, Arata enrolls in the Royal Biblia Academy. Waiting in the school are seven beautiful female magic users — the Trinity Seven.
Haruka, a girl who suffers during her childhood due to her ability to read people's mind, is starting her high-school life in a new school. When she transferred in, she feels that her life will be the same as ever, but then she meets Manabe, a guy who always think about erotic things, and a club consisting of people who aren't afraid of her ability. With Manabe and her clubmates around, her gloomy life slowly start to bloom and enjoyable.
For 30 years, thousands have traveled to other worlds. The few that return keep the powers they had in those worlds. Akatsuki Ousawa returns from the world of Alayzard with the defeated Demon King's daughter, Miu. Miu pretends to be Akatsuki's sister to hide her true identity. They join Babel, a school for inter-dimensional travelers, and struggle against the student council to uncover the truth behind the school.
Based on a visual novel of the same name by Rejet and Otomate, for the female market.
Komori Yui is a positive-thinking girl who nevertheless is troubled by seeing spirits and experiencing poltergeist phenomena. In her second year in high school, she transfers to a new school — a night school for entertainers and celebrities — due to her father's work. There are rumours that vampires exist among the student body, and Yui ends up living with the six sadistic Sakamaki vampire brothers.
In the modern world, a lonely man dies and reincarnates in another world. Rescued as a baby from a tragedy by a brilliant sage named Merlin, the baby is raised as “Shin Walford,” and undergoes training in both magic and martial arts to kill the monsters that ravage the land. At 15 years old, Shin has become shockingly powerful. But his grandfather Merlin has forgotten to teach him the common sense of this world.
As a result, Shin enrolls in the kingdom's Magic Academy to hone his skills and mature among other teenagers. However, living a normal life is impossible, as he is established as a local celebrity almost as soon as he arrives.
This story follows Shin Walford's high school life in the capital as he makes new friends, learns about the world, and fights off the various forces of evil surrounding him and his city.
Ryōko Ōkami is a spunky high school girl who is a member of a "fixer" club called the Otogi High School Bank. She fixes the school's problems with her partner Ringo Akai ("Akazukin-chan").
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Grigio Academy Boarding School. Students who attend this school in two countries and reside in their own dormitories. Inazuka and Persia are rival dormitory leaders, but in secret they love each other. Now, they have to keep their relationship a secret from their dorm mates, or ruined things will happen to them.
Misaki Ayuzawa is the first female student council president at a once all-boys school turned co-ed. She rules the school with strict discipline demeanor. But she has a secret—she works at a maid cafe due to her families circumstances. One day the popular A-student and notorious heart breaker Takumi Usui finds out her secret and makes a deal with her to keep it hush from the school in exchange for spending some time with him.
The story takes place in Japan in the early 21st century, in an alternate reality where the Tokugawa Shogunate has remained in power. In this reality, student councils are tasked with oppressing schools. Yagyuu Muneakira is a high school student who rebels against his student council with the help of girls who've had the names of famous samurai heroes passed on to them.
Ayano Hanesaki, a first-year student at Kanagawa Prefectural Kitakomachi High School, has a badminton ability able to surpass others effortlessly yet avoids playing the sport. She meets Nagisa Aragaki, a third-year student who practices day and night aiming to become the best player in Japan. Encouraged by coach Tachibana Kentarou, supported by club colleagues, and fired up by various rivals, the two engage in their youth and adored sport so thrilling like a shuttle flown at high speed!
The story of the card game follows what happens when "Hairou" portals suddenly open, fusing five different worlds together. As a result, various mysterious "Exceed" powers are awakened in teenaged girls. An academy for these so-called "Progress" girls is built on the isolated Seiran Island in the Pacific.
Ron Kamonohashi was once regarded as a genius at the top detective training academy. But after a fatal mistake, he was expelled and forbidden to become a detective. Years later, police officer Totomaru Isshiki knocks on Ron’s door seeking help on a serial murder case. He finds Ron, now a messy-haired recluse, who agrees. Together, this mismatched detective team begins solving their first mystery!
Cecily's a blushing knight in shining armor. Unfortunately, it seems most battles end with her as the damsel in distress. Her lack of skill and distaste for violence make her an unlikely heroine - until the brooding blacksmith Luke comes to her aid, using his powerful magic to forge blades of supernatural strength. Cecily wields this sacred steel and charges forth to face a dangerous new threat. A cloaked fiend is unleashing demons upon the land, and though he lurks in shadows, the villain is much closer than Cecily can imagine.